The Abandoned Reincarnation Sage
捨てられた転生賢者 ~魔物の森で最強の大魔帝国を作り上げる~
Building a Mighty Empire of Monsters Within the Monsters' Forest
Once hailed as a Sage, he sought peace—not glory. At the end of a long life steeped in power and prestige, the man once celebrated as the Sage casts a reincarnation spell, yearning only for a quiet existence in a future age. But when he awakens in an era that dismisses magic as worthless, he’s branded a failure and abandoned in the Forest of Monsters… as a newborn. Left to die, he’s miraculously rescued by a kind-hearted goblin who raises him as her own. Given the name Beramus, the former Sage grows up in a hidden monster village, far from the human realm that cast him out. Determined to repay the goblin who saved him, Beramus channels the wisdom of his past life to help the village flourish—and soon, to rally every monster tribe under one banner. The mightiest kingdom will rise, not for humankind… but for those they fear.
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Once hailed as a Sage, he sought peace—not glory. At the end of a long life steeped in power and prestige, the man once celebrated as the Sage casts a reincarnation spell, yearning only for a quiet existence in a future age. But when he awakens in an era that dismisses magic as worthless, he’s branded a failure and abandoned in the Forest of Monsters… as a newborn. Left to die, he’s miraculously rescued by a kind-hearted goblin who raises him as her own. Given the name Beramus, the former Sage grows up in a hidden monster village, far from the human realm that cast him out. Determined to repay the goblin who saved him, Beramus channels the wisdom of his past life to help the village flourish—and soon, to rally every monster tribe under one banner. The mightiest kingdom will rise, not for humankind… but for those they fear.
The Sage Raised by Goblins Begins His Wild Nation-Building! Three years have passed since the turmoil in the dwarven kingdom, and Belamus and the villagers have grown tremendously. Through countless efforts, Beresdral Village has continued to develop and now possesses enough strength to stand on its own—even without Belamus. Because of this, Belamus had begun thinking of leaving behind his busy life of constant expansion and settling into a more peaceful, relaxed way of living. However… a spy from the Kingdom of Transta, who had secretly infiltrated the village, has finally begun to make their move…
The Sage Raised by Goblins Begins His Wild Nation-Building! After driving back the human army and defeating his biological father, Renest, Belamus finally believes that peaceful days have returned to Beresdral Village. But that calm is short-lived when Mimi, the princess of the dwarven kingdom, suddenly flees there seeking refuge. It is said that a curse has been placed upon Mimi-one that would bring disaster to the dwarven nation-and her life is being hunted as a result. However, it soon becomes clear that she is not actually cursed at all. Sensing something suspicious behind the truth, Belamus decides to travel to the dwarven kingdom himself, but...
The Sage Raised by Goblins Begins His Wild Nation-Building! Three years have passed since the turmoil in the dwarven kingdom, and Belamus and the villagers have grown tremendously. Through countless efforts, Beresdral Village has continued to develop and now possesses enough strength to stand on its own—even without Belamus. Because of this, Belamus had begun thinking of leaving behind his busy life of constant expansion and settling into a more peaceful, relaxed way of living. However… a spy from the Kingdom of Transta, who had secretly infiltrated the village, has finally begun to make their move…
The Sage Raised by Goblins Begins His Wild Kingdom-Building Adventure! Belamus and Beresdral have emerged victorious over Transta. However, their next enemy is already closing in. Powerful monsters gathered at the Great Demon Hall, which rules over the Frazes Great Forest, demand that Beresdral submit to their authority. If they choose to fight, Belamus knows that his companions are certain to suffer heavy casualties. Fight or submit—faced with an impossible choice, Belamus struggles to decide what to do. Then Amildrè, a member of the Great Demon Hall who governs the territory surrounding Beresdral, appears before him... “You’re no fun when you don’t fight, Belamus. How about I help you out?”